clan symbols

The Carthian Movement

Age of Aquarius
Words of Wisdom
Tips for Playing

World of Darkness
Diablerie Roleplaying Network

Tips for Carthians

Playing a Carthian can be a challenging thing, easy to fall back on the old principles of anarchy and socialism, but not all carthians are fringe-types and radicals. Read the bio on Coco Duquette, primogen in New Orleans and also a Carthian member. She's worked very hard to get where she is, and must tread carefully to not only move covenant ideals further but not alienate others in the city (and thus keep her own status). In addition, here are a list of things you can do in your own city.

It doesn't have to be this way. Repeat this to yourself over and over again. It's important and empowering to do things that matter. It's important that you decide for yourself what matters to you and to seek out like minded others.

‡ Do things that matter. The past few days, months, years have seen millions of people getting involved in things that matter. Whether they are protesting war, helping their communities, reaching out to others or just wrestling with an odd sense of having a mission, they are doing things that go beyond just looking after their own immediate interests. Those of us who have become involved in union reform or the broader concept of workplace democracy are examples of people who are doing things that matter.

‡ Your Clan is not who you are. "I can't get involved with these new era ideas or freaky radicals. I'll lose what little I have already gained." Recognize that there are things you can do inside and outside your own clan that may further the cause. There's a lot you can do without damaging what status you have managed to gain. The level and intensity of your activities can range from simply observing what's going on around you and sharing your insights with interested others to tabling bargaining demands about things that matter to your clan and covenant and finally, to engaging in more direct action. The important thing is that you've gotta do something.

‡ Judge not. Conventional measures don't work in the new era. Do not judge others based on conventional assessments or measures. It doesn't matter what we do for a living, where we've come from or even what we've done - what's most important is what we think, what we're doing and what we can contribute.

‡ Seek out opportunities to facilitate evolution or - in other words - to get things moving. Conventional wisdom tells us that opportunities where we can make things happen occur in conventional places, like conventions or other shmoozefests of the powerful. Don't buy it. Where you can make your biggest impact is day to day with those around you.

‡ Be way out there. Assume the absolute rightness of nothing. You don't have to rely on conventional processes to deal with specific issues. When you're in "the system", win or lose, think about what's not right with it, what is needed for everyone to have meaningful justice and then tell others what you think. The structures and processes are very old and not easily bypassed because they exist for a specific purpose - to prop up a certain order. They're relevant only as long as we give them relevance. They'll go when they become irrelevant. When dealing with an issue, don't limit yourself to looking for solutions that fit with conventional thinking.

‡ Expect only the best from yourself and the like minded others who you will meet along the way. Everyone has something to contribute. It's those contributions that will create forward motion. Be wary of the conventional thinking about relationships and about leadership. You can't be seeking to uproot a system built on elders if you're carrying on like one. Talking loudly, spewing rhetoric, badgering people is not always the most effective way to move forward. Polarizing people is part of the conventional set up. It's easy to get people scurrying back to their trenches. You want to make them think not follow you like new era bugs.

‡ Do what makes sense to you. You don't have to give up everything you own and have accomplished. You do not need to give up your current position, circle of friends, or clan. A lot of what you think or want to do may interest people around you. If it doesn't, no harm done, you can still broaden their thinking even though they may find you a little hard to take. Depending on what you do or how far you go, some of your current circle of acquaintances may distance themselves from you. But that's life isn't it? Don't go out of your way to alienate others - be a beacon, whatever that means to you.

‡ Do things that matter to you. Follow your dreams, do things that matter to you, do things that give your life meaning and that will answer the question "what did I do with my life". What should you do? When, how, with whom? Whatever makes sense to you. Whatever will help in some way to move things forward. If you're one of those people who has an easier time understanding things in relation to what something is not: It's not doing stuff that makes you feel bored, lethargic, stressed, disempowered, futile or stuff to that effect.

‡ Do it. It doesn't really matter where you start or how you start, as long as you start. The new era is a blank page. There are no guarantees of success (as conventionally understood) but there are limitless possibilities. One thing leads to another. Think of ripples or the patterns you see in nature. It's like that.

‡ Watch out for traps: As you go forward, watch out for these pitfalls of conventional thinking:

  • I have to have a plan with lots of details.
  • I need a lot of people behind me to do this.
  • I need a lot of money. You have pretty much everything you need.
  • I need recognition from important "others".
  • I need to have some large important organization behind me.
  • I need somebody's approval.
  • I need to give up my current lifestyle, friends, job, in order to pursue this.
  • I don't have the right education/connections/credentials to do this.
  • I don't think I can go head to head with very important people on this.
  • Someone will oppose me.